The RAGE engine (R*/Angel Game Engine, or R* Advanced Game Engine) is a game engine developed by Angel Studios, generalized for cross-studio usage.
| Term | Definition |
|---|---|
| rage::at* | Angel Template Library |
| rage::ai* | Artificial Intelligence |
| rage::aud* | Audio |
| rage::cr* | Creature |
| rage::crmt* | Creature / Motion Tree |
| rage::crpm* | Creature / Pose Matching |
| rage::fi* | File system |
| rage::fw* | Framework |
| rage::rm* | Retained mode |
| rage::rmc* | Retained mode, core? |
| rage::grc* | grcore/, graphics core |
| rage::grm* | grmodel/ |
| rage::ph* | Physics |
| rage::rl* | rline/, R* Online |
| rage::sf* | Scaleform |
| rage::pg* | Paging |
| rage::par* | Parser |
| rage::mv* | MoVE |
| rage::net* | Network |
| rage::sga::* | Scalable Graphics Architecture? |
| rage::c* | Commerce |
| na* | North Audio |
| cam* | Camera |