The RAGE engine (R*/Angel Game Engine, or R* Advanced Game Engine) is a game engine developed by Angel Studios, generalized for cross-studio usage.
Term | Definition |
---|---|
rage::at* | Angel Template Library |
rage::ai* | Artificial Intelligence |
rage::aud* | Audio |
rage::cr* | Creature |
rage::crmt* | Creature / Motion Tree |
rage::crpm* | Creature / Pose Matching |
rage::fi* | File system |
rage::fw* | Framework |
rage::rm* | Retained mode |
rage::rmc* | Retained mode, core? |
rage::grc* | grcore/, graphics core |
rage::grm* | grmodel/ |
rage::ph* | Physics |
rage::rl* | rline/, R* Online |
rage::sf* | Scaleform |
rage::pg* | Paging |
rage::par* | Parser |
rage::mv* | MoVE |
rage::net* | Network |
rage::sga::* | Scalable Graphics Architecture? |
rage::c* | Commerce |
na* | North Audio |
cam* | Camera |