The .#typ file format (stored in rage::fwMapTypesStore
) is a PSO/RSC-style format expecting a CMapTypes
(project-specific, inherits from rage::fwMapTypes
) root element.
Formerly, this would be placed in a .ide file. .#typ is also known as .ityp in North naming conventions.
The #typ format has the following structure:
CMapTypes
Field | Type | Description |
---|---|---|
extensions |
array | Additional particle/sound effects attached to archetypes. |
archetypes |
array | Objects definitions. |
name |
string | Unused name of the archetype data file itself. |
dependencies |
array | Unused structure |
compositeEntityTypes |
array | Used for destroyable objects generated by RayFire middleware tool. |
archetypes
Field | Type | Description |
---|---|---|
lodDist |
value | Draw distance of archetype, in meters. |
flags |
u32 | Attributes for archetype |
specialAttribute |
u32 | Additional attrubites for archetype |
bbMin |
Vec3V | Bottom-left corner of bounding box |
bbMax |
Vec3V | Upper-right corner of bounding box |
bbCentre |
Vec3V | Center point of bounding box |
bbRadius |
value | Radius of bounding sphere, in meters |
hdTextureDist |
value | Draw distance of high quality textures (+hidr/+hifr), in meters |
name |
string | Name of archetype |
textureDictionary |
string | Name of texture dictionary file (#td) |
clipDictionary |
string | Name of animations file (#cd) |
drawableDictionary |
string | Name of set of drawable objects (#dd) |
physicsDictionary |
string | Name of archive or archetype itself with embedded collision (formerly stored in #bd file) |
assetType |
string | Type of archetype asset |
assetName |
string | Name of archetype, same as name parameter |
extensions |
array | Additional particle/sound effects attached to archetypes. |
CMloArchetypeDef
Shares the content of archetypes
and entities
placed using local-space coords plus additional fields.
Field | Type | Description |
---|---|---|
mloFlags | int | Flags for multi level objects, not researched. |
rooms
A place with objects with disabled rendering of main map.
Field | Type | Description |
---|---|---|
name |
string | Name of the room. |
bbMin |
Vec3V | Bottom-left corner of bounding box, may be unused by game. |
bbMax |
Vec3V | Upper-right corner of bounding box, may be unused by game. |
blend |
int | Unknown usage |
timecycleName |
string | Name of weather modifier. |
secondaryTimecycleName |
string | Name of second weather modifier. |
flags |
int | Attributes for rendering/game logic features. |
portalCount |
int | Amount of portals for this room. |
floorId |
int | Determines if room is on the ground floor or higher. |
exteriorVisibiltyDepth |
int | Unknown usage. |
attachedObjects |
int | An index of objects used in this room. |
flags
Flag | Decimal | Meaning |
---|---|---|
0x1 | 1 | Unknown usage. |
0x2 | 2 | Unknown usage. |
0x4 | 4 | Unknown usage. |
0x8 | 8 | Unknown usage. |
0x10 | 16 | Unknown usage. |
0x20 | 32 | This flag enables a indestructibility for archetype, making it static for props. |
0x40 | 64 | Unknown usage. |
0x80 | 128 | This flag is used in instanced archetypes, used in instancedData in #map files. |
0x100 | 256 | Unknown usage. |
0x200 | 512 | This flag is used in archetypes with bones inside models. |
0x400 | 1024 | This flag is used in archetypes with UV animations. |
0x800 | 2048 | Unknown usage. |
0x1000 | 4096 | Unknown usage. |
0x2000 | 8192 | This flag disables shadow casting. |
0x4000 | 16384 | Unknown usage. |
0x8000 | 32768 | Unknown usage. |
0x10000 | 65536 | This flag enables double-sided rendering. |
0x20000 | 131072 | This flag enables a destructibility for archetype, making it dynamic for props. Needed for GET_CLOSEST_OBJECT_OF_TYPE native. |
0x40000 | 262144 | Unknown usage. |
0x80000 | 524288 | Unknown usage. |
0x100000 | 1048576 | Unknown usage. |
0x200000 | 2097152 | Unknown usage. |
0x400000 | 4194304 | Unknown usage. |
0x800000 | 8388608 | Unknown usage. |
0x1000000 | 16777216 | Unknown usage. |
0x2000000 | 33554432 | Unknown usage. |
0x4000000 | 67108864 | This flag enables special atribute for door archetypes. |
0x8000000 | 134217728 | Unknown usage. |
0x10000000 | 268435456 | This flag disables red vertex channel for object. |
0x20000000 | 536870912 | This flag disables green vertex channel for object. |
0x40000000 | 1073741824 | This flag disables blue vertex channel for object. |
0x80000000 | 2147483648 | This flag disables alpha vertex channel for object. |